


The franchise's famous T-Rex? Poor guy's got a family to feed. The two light-hearted security team members? Harcore killers.

Cold-blooded mercenary Nima? She's got old ties to the island and her motivation for snatching that Barbasol can runs deep. Perky teenager Jess? She's a klepto that's got a rap sheet for shoplifting. Good guy park vet Harding? He's got a failed marriage and is guilty of ignoring his children. Every character in the game has traits that are good, bad, and somewhere in-between, and they all come out as you fight for your lives on an island filled with dinosaurs hell-bent on making you lunch. The greatest strength of Jurassic Park: The Game is its writing, and Telltale has outdone itself with characters that develop along with the Lombard Street-like twists and turns of the storyline. Pretty standard, right? To my delight, these seemingly cookie-cutter digital characters rapidly evolve into fully-realized people. You'll also play as a park vet, Harding, and his teenage daughter, Jess - both who want nothing more than to get the hell off of Isla Nublar - as well as two security team members from the mainland sent to rescue InGen employees left stranded at the park. Remember that dino-embryo-packed Barbasol can Newman (actor Wayne Knight playing Biosyn spy Dennis Nedry) tried to escape the island with? You're still trying to get it as Newman's back-up plan, a merc named Nima.

".The greatest strength of Jurassic Park: The Game is its writing, and Telltale has outdone itself with characters that develop along with the Lombard Street-like twists and turns of the storyline." In Jurassic Park: The Game, players return to the ill-fated Isla Nublar to experience the events portrayed in Steven Spielberg's 1993 film from the perspective of a handful of new characters.
